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ART181

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Adv 3D Modeling & Texturing

Computer Information SystemsSchool of Computer Science & Arts

Learning Objectives

Course Learning Objective

Program Objective

College-Wide Competency

 Utilize industry-standard 3D modeling and sculpting software to create complex 3D Computer-Generated imagery.

 

 

 Create effective UV layouts for use on detailed 3D models.

 

 

 Use 2D image manipulation software and 3D paint software to generate high quality textures.

 

 

 Provide the illusion of detail on a model by creating Normal Maps from high-polygon models to be applied to low-polygon models.

 

 

 Create basic skeletal structures for animation purposes.

 

 

 Incorporate 3D models and animations into game projects.