CGPS - Computer Game and Simulation Development - Programming Track A.S.
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Program Full Description
This degree is designed for students preparing to enter a program leading to a baccalaureate degree at a four-year college or university. Game design and development course work along with programming skills in scripting languages, C++, and Objective-C may lead the graduate into programs of study including Game Programming and Simulation Development, Computer Science, Information Systems, or other technology degrees. Students utilize industry-standard development environments, two-dimensional graphics software, scripting languages, as well as two- and three dimensional game engines to develop games and simulations in a team environment for both the personal computer and mobile platforms. Effective project management techniques are used as games are developed collaboratively. Program Objectives
Program Objective |
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design and program engaging user experiences in computer video games and simulations from concept to completion using two- and three-dimensional game engines in a team-based work environment using appropriate project management strategies |
create visual artistic assets for use in computer game and simulation projects developed collaboratively with Digital Arts Track students |
design engaging mechanics and systems for game projects |
Advisor Notes
Students should consult the catalog of the four year college or university to which he or she plans to transfer to ensure that degree requirements are being properly met. Transfer information for this program is on file in the Transfer Center. For more information, contact a faculty advisor or counselor.