Learning Objectives
Course Objective | Program Objective and/or |
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1. Apply the techniques and processes learned in previous Game and Simulation Development courses to create fully completed, professional game/simulation projects. |
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2. Act in the role of an artist for a game or simulation project created in a three-dimensional game engine. |
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3. Create a computer game/simulation project by working effectively using a team-based approach. | Participate Cooperatively within a team. |
4. Develop project deliverables in accordance with industry standards. |
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