Learning Objectives
Course Learning Objective | Program Objective | College-Wide Competency |
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Create pixel-based and vector artwork to be used as game sprites and assets |
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Develop both static and animated sprites for computer games. |
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Animate artwork position and other properties using computer-assisted and scripted animation within 2D game engines. |
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Work with game programmers to determine the best means of creating content and to provide efficient, needed 2D artistic assets. |
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Produce a 2D game from inception to completion |
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