ART252

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Comp Gen Dynamic Simulations

TechnologySchool of Computer Science & Arts

Course Description from Banner

This course explores the creation of physics-based animations for use in the simulation, gaming, and entertainment industries, through the use of industry-standard computer animation and 3D gaming software. The principles, tools, and techniques used in creating rigid-body dynamics, soft-body dynamics, particle physics, and other dynamic simulations will be discussed. Students will produce completed animations and interactive projects to strengthen their skills and their portfolios.

Credit Hours Min

3

Billing Hours Min

3

Lecture Hours Min

3

Number Of Repeats

3