ART132
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Prin of 3D Modeling & Texture
Computer Information SystemsSchool of Computer Science & Arts
Course Description from Banner
This course examines three-dimensional tools and techniques used to create photorealistic, illustrative, and abstract digital imagery. Students will learn the concepts behind polygonal modeling and texturing to create various computer generated objects, including, but not limited to, products, vehicles, organic shapes, and structures. Student develop finished, polished computer-generated imagery using industry standard software and the exploration of modeling, texturing, lighting, and rendering.
Credit Hours Min
3
Billing Hours Min
3
Lecture Hours Min
3
Number Of Repeats
3